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Название: Digital Tutors - Texturing Next-Gen Characters in ZBrush Описание: Digital Tutors - Texturing Next-Gen Characters in ZBrush [Video Training] | 1.04 GB Learn a production workflow and time-saving methods for creating game-ready textured characters, texture painting techniques, and adding character enhancements for appeal. Contains over 4 hours of project-based training for artists learning the creative processes of texturing characters for next-generation games. Popular highlights include:
* Setting up base materials in ZBrush * Filling Subtools with Color * Painting Illuminated Panels * Painting with Symmetry * Isolating Portions of Subtools * Working with Polygroups * Cavity Masks to Emphasize Detail * Painting Wear into Armor * Adding Color Variation * Layering Color and Detail for Skin * Blending Textural Detail with Alphas * PolyPainting Techniques * Photoshop Integration with ZApplink * Cloning Photographic Detail * Painting Scarring and Decay * Converting PolyPaint Colors to Texture Maps * Painting with Projection Master * Using Cavity Maps as Texture Guides * Editing Textures in Photoshop * Assembling Textures in Photoshop * Painting Specular Maps in ZBrush
Lesson Outline:
1. Project overview and workflow discussion 6:11 2. Using paint-overs to work out color schemes 6:34 3. Setting up materials in ZBrush 5:33 4. Applying base colors to subtools 9:56 5. Adding underlying color and texture to the flesh 12:30 6. Adding spot detail with alphas 14:10 7. Attaching the head and neck 13:01 8. Blending skin detail together 12:41 9. Finishing the skin 7:38 10. Painting the scarring on the arm and abs 12:03 11. Painting the leg base 8:02 12. Painting the raised armor panels 8:29 13. Using cavity masking to emphasize detail 6:22 14. Painting recessed areas 10:13 15. Painting the tubes 9:48 16. Painting the gun 13:22 17. Adding wear and tear to the armor pieces 9:47 18. Adding blast marks and damage to the armor 7:42 19. Painting illuminated panels into the armor 9:46 20. Using the ZProject brush to clone detail from photographs 7:15 21. Converting poly-paint colors to texture maps 7:35 22. Using Projection Master to paint detail 5:21 23. Using ZApplink to connect to Photoshop 11:27 24. Painting textures in Photoshop 9:13 25. Assembling and saving out textures in Photoshop 5:07 26. Rendering textures and normal maps in mental ray 5:29 27. Painting a specular map in ZBrush 13:11 28. Bonus Lesson: Using cavity maps as painting guides in Photoshop 5:28
Total Run Time: 4:13:54
Категория: Видео урок Язык: Английский Размер: 1.04Gb Формат: *.mov
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