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Software: 3ds Max 2009 and up Run Time: 8 hrs., 4 discs Availability: Ships next business day
Learn production techniques to hard surface modeling, creative tips and tricks to building complex geometry, and a proven workflow to modeling detailed motorcycles and parts. Contains over 8 hours of self-paced training for artists using 3ds Max 2009.
Popular highlights include:
* Modeling from Blueprints * Hard Surface Modeling * Polygon Modeling Techniques * Spline-based Modeling Techniques * Understanding Metal-working Process * Motorcycle Parts Overview * Modeling Detail for Realism * Surface Tools * Creating Seam Detail * Creating Complex Shapes with Booleans * NURBS and Splines for Tubes and Wires * Creating Geometry from Existing Pieces * Adding Welds to Metal Pieces * Adding Bevels to Edges and Polygons * Modeling Different Types of Materials * Materials and Lighting * Texture Maps * Image-based Lighting * Reference Images * Tire Treads with Bump Maps * Setting up Hierarchies * Posing for Final Shots
Lesson Outline:
1. Introduction and Project Overview 1:15 2. Motorcycle parts and terms 6:18 3. Adding a Viewport Background image for reference 5:04 4. Drawing out the frame using splines 9:43 5. Creating geometry along the bike frame 7:38 6. Putting the frame together 11:48 7. Adding welds to the motorcycle frame 9:22 8. Modeling an initial spline cage for the gas tank 16:05 9. Finishing the tank spline cage 7:47 10. Connecting the gas tank splines 10:55 11. Finishing the gas tank 10:36 12. Detailing the tank 13:51 13. Starting the seat splines 10:14 14. Finishing the seat 9:02 15. Building a wheel 11:15 16. Adding the tire 5:12 17. Creating brake rotors using splines 9:22 18. Adding front and back wheels 16:51 19. Building the fork tubes 12:10 20. Building the front fender 11:32 21. Adding the triple tree 11:24 22. Adding the subframe with splines 11:01 23. Finishing the subframe 5:59 24. Drawing out the swingarm frame 10:59 25. Continuing the swingarm frame 8:06 26. Finishing the swingarm frame 5:51 27. Starting the exhaust pipes 6:47 28. Adding the mufflers 9:12 29. Detailing the exhaust pipes 9:29 30. Adding the swingarm body 13:53 31. Starting the engine 10:12 32. Modeling the right side of the engine 8:45 33. Creating the heads 9:01 34. Adding the rocker covers 10:06 35. Modeling the left side of the engine 12:23 36. Adding wiring to the engine 6:31 37. Building the rear suspension 7:16 38. Adding the rear fender and detail 8:17 39. Adding taillights 7:09 40. Building the radiator 6:48 41. Adding the head lamp 7:12 42. Modeling the front lamps 8:22 43. Building the handlebars and grips 13:47 44. Adding the mirrors and instrument display 11:13 45. Detailing the handlebars 9:16 46. Adding brake calipers and lines 10:24 47. Adding the rear sprocket 4:32 48. Building the drive chain 8:44 49. Looking at finishing touches 3:11 50. Setting up a hierarchy 6:24 51. Setting up lighting 6:09 52. Adding materials 7:02 53. Adding textures to the bike 7:38 Total Run Time: 7:59:29
Specifications Item #: MXT-1088 Software Requirement: 3ds Max 2009 and up Run Time: 8 hrs., 4 discs Format: CD-ROM Platform: Mac / PC Availability: Ships next business day Weight: 0.45 lbs Сылки для скачивания:
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